| Tier 2 | Reach Level 20 | |
| Tier 3 | Reach Level 30 | |
| Tier 4 | Reach Level 40 | |
| Tier 5 | Reach Level 50 | |
| Tier 6 | Reach Level 54 | |
| Tier 7 | Reach Level 60 | |
NO.003

Scorchhowl
Overview
Their front legs are covered in lava from hitting melted rocks, allowing them to inflict more damage on opponents.
Attributes:515
HP:100
BREAK:50
ATK:115
M.DEF:80
P.DEF:80
REGEN:90
Aniimo Overview
Their front legs are covered in lava from hitting melted rocks, allowing them to inflict more damage on opponents.
Evolution
] Lumin Stage
] Gamma Stage
] Nova Stage
] Nova Stage
Homeland Ability
331
Mobility
Hustle
Enters a Rapid state and increases movement speed by consuming stamina
Trait
Scorching Flames
For targets with no less than 5 stacks of Fire abnormality, damage dealt is increased by 15%.
Born Ready
Increases the damage of the next skill cast by 25% if no skills were cast in the last 8 seconds in battle, even when the aniimo is disengaged.
Skill Details
CombatInnate
Rock Kick
Jumps up to dodge an Attack, allowing pebbles to encircle itself before delivering a dive-kick, dealing damage to all targets near the kick. A successful dodge will also deal 120% damage and increase damage by 20% for 20 second(s). Cooldown: 15s.
Element:
Type: Physical
Cost: 0
Power: 72
Fire Kick
Jumps up to dodge an Attack, allowing fire to encircle itself before delivering a dive-kick, dealing damage to all targets near the kick. A successful dodge will also deal 120% damage and increase damage by 20% for 20 second(s). Cooldown: 15s.
Element:
Type: Physical
Cost: 0
Power: 72
Blazing Kick
Dodge upward to evade attacks, then spiral down with flames enveloping your body—dealing damage to enemies around the impact point and applying 2 stacks of Burn. If you successfully dodge an enemy attack, deal <120>% damage and apply 3 stacks of Burn.
Element:
Type: Physical
Cost: 20
Power: 75
Burn Breaker
Unleashes a powerful strike forward. Press and hold the skill button to charge up and deal 100%/130%/160% Might as damage depending on the duration of the charging. Once fully charged, all remaining EP will be consumed, dealing 25% additional damage amount for each 10 additional EP consumed.
Element:
Type: Physical
Cost: 30
Power: 100
Lightning Kick
Jumps up to dodge an attack, allowing lightnings to encircle itself before delivering a dive-kick, dealing damage to all targets near the kick. A successful dodge will also deal 120% damage and increase damage by 20% for 20 second(s). Cooldown: 15s.
Element:
Type: Physical
Cost: 0
Power: 72
Fire Bolt
Releases a fireball to attack the target and apply 2 stacks of Fire Debuff on it for 5 second(s). Press and hold the skill button to aim.
Element:
Type: Magical
Cost: 20
Power: 58
Resonance Training