| LV 6 | Reach level 60. | |
| LV 7 | Reach level 65. |
NO.10004

Hoptail
Overview
They use their special fur to capture charged particles in the air to produce and store electricity.
Attributes:505
HP:95
BREAK:50
ATK:125
M.DEF:85
P.DEF:65
REGEN:85
Basic Info
They use their special fur to capture charged particles in the air to produce and store electricity.
Evolution
] Lumin Stage
] Gamma Stage
] Gamma Stage
Homeland Ability
233
Pathfinding
Climb Lv.3
Mobility
High Jump
Allows you to perform a higher jump.
Trait
Elastic Potential
Upon entering combat, Hoptail gains 1 stack of [Elasticity] each time it lands a tail attack hit or bounces. At 4 stacks of [Elasticity], gains [Elastic Burst], enhancing its skills.
Skill Details
CombatInnate
Hop Dash
Gathers lightning power and dashes toward the target. Hold to charge and release; at full charge, the attack range increases and damage is increased by 50%, and also inflicts [Paralysis] for 6s. In the [Elastic Burst] state, releasing without charging will also inflict [Paralysis].
Element:
Type: Physical
Cost: 20
Power: 58
Spring Thrust
Blinks near the target and unleashes a series of thrusts, applying 40% Damage Amp for 20s. When cast in the [Elastic Burst] status, the Damage Amp is increased by 40%.
Element:
Type: Physical
Cost: 20
Power: 68
Tail Flick Combo
Leaps into the air and slams the ground with its spring tail, dealing damage to the target. Can be used 3 times in a row. The third attack can consume [Elastic Burst] to enhance the skill, dealing additional damage equal to 80% Might.
Element:
Type: Physical
Cost: 10
Power: 35
Resonance Training