NO.013
NO.013

Skippy

Water
Heal
Attributes:402
HP:
80
BREAK:
50
ATK:
70
M.DEF:
76
P.DEF:
66
REGEN:
60
Basic Info
They like to hide underwater and observe their surroundings using a lotus leaf as a strikingly ineffective disguise.
Evolution
]
Lumin Stage
]
Gamma Stage
]
Nova Stage
]
Nova Stage
Habitats
Nimbus FieldsThe MistwoodsForest of Falling Stars
Home Abilities
11
Pathfinding
Swim Lv.1
Aniimo Traits
Water Spirit
While in water terrain, reduces the EP cost of all skills by 16%.
Skill Details
Combat SkillsInnate Skills
Healing Water
Restores all allies’ HP by an amount equal to 8% of the caster’s max HP, and restores HP to the caster equal to 10% of their max HP over 5s.
Element:
Type: Support
Cost: 20
Power: 0
Water Orb
Shoots Water Orbs to attack a target. Press and hold the skill button to aim.
Element:
Type: Magic
Cost: 10
Power: 30
Ice Orb
Fires an Ice Orb at the target, putting the target into a [Frozen] state for 2.5s. Hold the skill key to aim.
Element:
Type: Magic
Cost: 10
Power: 20
ATK
Wields the power of water to attack targets from a distance.
Element:
Type: Magic
Cost: 0
Power: 6
Resonance Training
LV 6Reach level 60.Phenomena Crystal x1
LV 7Reach level 65.Phenomena Crystal x2