NO.013
NO.013

Skippy

Water
Ice
Heal
Attributes:402
HP:
80
BREAK:
50
ATK:
70
M.DEF:
76
P.DEF:
66
REGEN:
60
Basic Info
Skippies living in cold regions don't find the snow cold at all; instead, they enjoy the cool feeling of the frozen head leaf on their heads.
Evolution
]
Lumin Stage
]
Gamma Stage
]
Nova Stage
Habitats
Driftwise Meadow
Home Abilities
111
Pathfinding
Swim Lv.1
Aniimo Traits
Water Spirit
While in water terrain, reduces the EP cost of all skills by 16%.
Skill Details
Combat SkillsInnate Skills
Healing Water
Restores all allies’ HP by an amount equal to 8% of the caster’s max HP, and restores HP to the caster equal to 10% of their max HP over 5s.
Element:
Type: Support
Cost: 20
Power: 0
Water Orb
Shoots Water Orbs to attack a target. Press and hold the skill button to aim.
Element:
Type: Magic
Cost: 10
Power: 30
Ice Orb
Fires an Ice Orb at the target, putting the target into a [Frozen] state for 2.5s. Hold the skill key to aim.
Element:
Type: Magic
Cost: 10
Power: 20
ATK
Wields the power of water to attack targets from a distance.
Element:
Type: Magic
Cost: 0
Power: 6
Resonance Training
LV 6Reach level 60.Phenomena Crystal x1
LV 7Reach level 65.Phenomena Crystal x2